Hi all, I am just discovering Epic for the first time and wanted a little help sorting out which edition would be best for me. I totally skipped over Epic back in the 1990's (Warhammer Fantasy consumed all my money and attention back then) but lately I've been going through a 90's GW gaming renaissance of sorts, picking up 40k 2nd, Talisman 3rd, Necromunda and filling out my collections of Mordheim, Warhammer Fantasy 4th and Battlefleet Gothic.
But when I started to look into Epic, I came to two conclusions: firstly, it looks amazing and secondly, it seems impossible to wrap one's head around all the variants and editions. As far as I can tell, Epic has always been a sprawling leviathan (Adeptus Mechanicus, Space Marine and then all the expansion boxes). I can't collect all the rulebooks to give them a proper review, so I am relying on your help! I'll do my best to describe my gaming preferences and then please describe your favorite edition of Epic and how it fits (or even differs from) my interests. Also, what kinds of prices should I expect to pay on eBay for these things? I just picked up an Epic 40k starter on eBay for $100, and I'm not sure if I overpayed or not (it's missing the rulebook but looks like it has a handful of extra Tyranid stands, with everything else still on sprue).
Here are my favorite GW games and what I like about them:
Warhammer Fantasy Battle 3rd Edition (1987) - I like this game because regiments do not fight one melee and then disappear off the board. The real staying power allows you to play fun games with much smaller forces, which is another big plus. I like a big battle now and then, but I often find smaller games much more satisfying.
Warhammer Fantasy Battle 4th Edition (1992) - I love the chrome in this game. Every army plays very differently, nearly every regiment and character comes with special rules and can be customized with equipment and magic items. I also really love the cards! The magic system, the magic item cards, the Chaos gifts... Cards add a whole other dimension to the game, which I love.
Warhammer 40,000 2nd Edition (1993) - This is probably GW's best game from the 90's. It strikes the perfect ground between skirmish and battle, with gritty close combat rules (the same as Necromunda). It also comes with all the benefits of WFB 4th Edition, with tons of cards for wargear and psychic powers, datafaxes which make every vehicle act in a unique way, special rules and mechanical flavor for every army, iconic setting fluff and much more. Plus, the models from this area just cannot be beat.
Necromunda (1995) - Necromunda added a lot of finer detail to 40k gaming, with injuries, great campaign rules, experience, skills and just more customization of your forces. This can be said of Mordheim as well.
Battlefleet Gothic (1999) - Battlefleet Gothic also had a great campaign system, but it's best characteristic is how it combines large and small scale. It is a game with a very dark and moody atmosphere, where every Cobra gunship and torpedo mattered, but you still had a sense of the grand scope and sweeping strategies of the battle. It felt both claustrophobic and some how vast and epic, which fits the setting of deep space perfectly.
So I only have an inititial sense of Epic, since it is so hard to research if you weren't exposed to it back then, but here are the areas that I find promising or troubling:
Space Marine 1st Edition / Adeptus Titanicus - These seem the most difficult to collect, with few options for playing alternate factions.
Space Marine 2nd Edition / Titan Legions - These are often praised as the best edition, with the most detail and chrome. I've heard they feel very close to 40k 2nd Edition, which is a plus for me, and the models are also some of the best (Mk I Landraider, Imperator Titan), although again very difficult to collect. Plus, there are tons of cards, which is great (although the seemingly rigid force compositon is a turn off).
Epic 40,000 - It seems this edition doesn't get a lot of love. I can't tell how much this uses cards (it seems there are fate cards and possibly psychic cards?), but the composition rules seem by far the most flexible, which is great. I like the idea of upgrading my detachments with leaders or spare stands of different troops. The game seems to use the firepower chart that BFG used, which is neat, but there also seems to be little distinction between different types of weapons? If so, that seems somewhat bland...
Epic: Armageddon - This seems even more stremlined than Epic 40,000. I've heard that faction playstyles are most unique in EA, but I've also heard that EA diverges the most from past GW game mechanics (which I am sort of ambivalent about). I understand NetEA is very close to Epic: Armageddon, so perhaps all the same things could be said about it as well.
NetEpic - This seems to streamline Space Marine 2nd Edition, but at the cost of changing a lot of core game mechanics. It also seems less popular than NetEA.
So, what is your favorite edition and why? And what would you recommend for my gaming preferences? Thanks!
Last edited by Commander Karth on Sun Sep 27, 2015 9:59 pm, edited 2 times in total.
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