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Forum: NetEpic Alternative Rules Topic: An Alternative IG List |
Mattman |
Posted: Fri May 29, 2015 6:45 pm
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Replies: 29 Views: 10383
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I have been rejigging my weapon ranges to the nearest 5cm (from 40k inches), so heavy bolters and the like are 35cm. Think it is fair to say most fliers should be able to move the entirety of a battle field in a turn, even the bombers/superheavies. |
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Forum: NetEpic Alternative Rules Topic: An Alternative IG List |
Mattman |
Posted: Wed May 27, 2015 4:13 pm
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Replies: 29 Views: 10383
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Only had a quick look and liking most of the stats so far. |
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Forum: NetEpic Alternative Rules Topic: Alternative Rules Forum |
Mattman |
Posted: Sun May 24, 2015 9:09 pm
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Replies: 43 Views: 27358
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An interesting idea. Might be difficult to put a value to, but interesting. Yes, I have a one-track mind... ;) You have to be a champion of your own system to get people interested. Believe me, I know! Evolution, Evolution, Evolution! ;D Indeed. Working on my own rules in my own time and then relea... |
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Forum: NetEpic Alternative Rules Topic: Alternative Rules Forum |
Mattman |
Posted: Sun May 24, 2015 12:49 pm
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Replies: 43 Views: 27358
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Could be something along the lines of halving the weapon cost for those weapons that can't damage whichever type. For those that can affect both, cost the weapon for each TSM, half each cost then total the two halves. Or something like that. |
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Forum: NetEpic Alternative Rules Topic: Alternative Rules Forum |
Mattman |
Posted: Sat May 23, 2015 9:34 pm
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Replies: 43 Views: 27358
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Something like a multi melta would be 0/-3 , so would have a TSM of 0 against soft/light targets (infantry, cavalry and support weapons) but -3 against hard targets (vehicles and above). Or (what I prefer more) -/-3 which would mean that the multi melta has -3 against hard targets, but can't damage ... |
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Forum: NetEpic Alternative Rules Topic: Alternative Rules Forum |
Mattman |
Posted: Sat May 23, 2015 6:27 pm
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Replies: 43 Views: 27358
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I have been thinking more about weapons and their effectiveness against targets that they shouldn't be able to work against and think I might try creating a version of some armies with variable TSM depending if they firing against soft or hard targets. |
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Forum: Terrain Topic: The Wasteland Needs YOU! Opinions wanted! |
Mattman |
Posted: Tue May 12, 2015 9:42 pm
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Replies: 15 Views: 5453
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2 and 3 for me. I like the kits but would also like access to lots of cool parts to make my own sweet designs. |
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Forum: NetEpic Topic: NE6 Revision: Core Rules |
Mattman |
Posted: Sun May 10, 2015 9:52 pm
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Replies: 118 Views: 24064
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Eldar have two high commanders, both of equal rank, the Farseers and the Autarchs. Warlocks are attached to guardian and wraith units as required, though don't really command. http://vignette3.wikia.nocookie.net/warhammer40k/images/2/23/Warhost-0.png/revision/latest?cb=20150505215040 |
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Forum: NetEpic Topic: NE6 Revision: Core Rules |
Mattman |
Posted: Mon Apr 27, 2015 1:01 pm
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Replies: 118 Views: 24064
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While the -1 for long range may seem like a fix, I am not so sure. Some weapon ranges are just straight up odd (a good few of the titan ones, land speeders?) and this rule will just make some weapon options or troops less viable. Hi! That is a solid reason for not doing it. Share it on Facebook as ... |
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Forum: NetEpic Topic: NE6 Revision: Core Rules |
Mattman |
Posted: Mon Apr 27, 2015 12:19 am
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Replies: 118 Views: 24064
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While the -1 for long range may seem like a fix, I am not so sure. Some weapon ranges are just straight up odd (a good few of the titan ones, land speeders?) and this rule will just make some weapon options or troops less viable. |
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Forum: NetEpic Alternative Rules Topic: Imperial Titan Customization |
Mattman |
Posted: Sat Apr 25, 2015 7:12 pm
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Replies: 5 Views: 2992
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Interesting, will have to try these. |
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Forum: NetEpic Alternative Rules Topic: Horus Heresy Army Cards |
Mattman |
Posted: Wed Apr 22, 2015 10:21 pm
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Replies: 132 Views: 56283
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I have created stats for most of those vehicles. Have a look at my marine list in the platinum section. |
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Forum: NetEpic Platinum Topic: What Changes To Net Epic Could You Stomach? |
Mattman |
Posted: Mon Apr 20, 2015 10:23 pm
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Replies: 49 Views: 25188
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I have considered a variant that mashes a version of the streamlined firepower rules of EA with NetEpic, maybe one day I will make enough notes to try it out. |
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Forum: NetEpic Platinum Topic: What Changes To Net Epic Could You Stomach? |
Mattman |
Posted: Sun Apr 19, 2015 2:22 pm
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Replies: 49 Views: 25188
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Some radical infantry ideas I'm mulling over at the moment for some trial games. Infantry lose their ranged small arms attacks and gain PD1. Perhaps with a range increase. Every second base gets a heavy weapon shot. There are about a hundred problems with it to work through, but just thought I'd le... |
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Forum: NetEpic Platinum Topic: NEP Space Marine Formations and Stats |
Mattman |
Posted: Fri Apr 17, 2015 11:57 pm
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Replies: 112 Views: 44327
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It is plodding along slowly, I have recently moved jobs and don't have as much time free to get on the computer. Also had a few thoughts so changing a few things. Think this is going to end up being something I just work on on my own for those that want to use it as there seems to be some resistance... |
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