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 Forum: NetEpic Alternative Rules   Topic: Net Epic Evolution Basic Rules & Video Tutorial

Posted: Sun Mar 13, 2016 8:13 pm 

Replies: 167
Views: 39289


Good on you mate! Hopefully I can get an Evolution battle report on there some time ;) That would be ace bud, would love to know what you make of it! Yep. :D Slightly back on topic, have you tried out the over watch patch above yet Bissler? As part of the campaign perhaps? Not had a game again yet,...

 Forum: NetEpic Alternative Rules   Topic: Net Epic Evolution Basic Rules & Video Tutorial

Posted: Thu Mar 10, 2016 9:16 am 

Replies: 167
Views: 39289


I like it. It is simple and should work. I'll have a think and see if I can come up with a scenario where it might be broken, but off the top of my head it's looking pretty fair. Thanks Matty, I appreciate the feedback! Speaking of which, I had somehow managed not to have seen your blog until now! ...

 Forum: NetEpic Alternative Rules   Topic: Net Epic Evolution Basic Rules & Video Tutorial

Posted: Thu Mar 10, 2016 9:14 am 

Replies: 167
Views: 39289


Hi! This may work, you'll need to let us know how your testing goes. Primarch We're using the patch for the remainder of our campaign. That means I'd expect we'll play somewhere in the region of 7 - 12 battles using the new rule. I'll probably pass comment about it on this thread from time to time ...

 Forum: NetEpic Alternative Rules   Topic: Net Epic Evolution Basic Rules & Video Tutorial

Posted: Wed Mar 09, 2016 11:41 pm 

Replies: 167
Views: 39289


Rules patch. Having played probably 100 games or so of Evolution the one thing which I've never been happy with is Snap Fire, so much so that myself and my regular opponent have been playing without the option of Snap Fire. The disadvantage of this is that if a target moves into your LOS there is no...

 Forum: NetEpic   Topic: A question on the Chaos Army development

Posted: Sun Mar 06, 2016 9:23 pm 

Replies: 5
Views: 1489


Yep. Note also that Primarch's don't receive as many Chaos Cards* as they used to.

*My nephew refers to them as "cheat cards"! ;D

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 9:21 pm 

Replies: 9
Views: 6273


The roads are painted, that was the big deal that they were making. The lines are a bit uneven in places and don't match up exactly in some sections. They would have been better not to crow about the painting it has to be said!

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 6:53 pm 

Replies: 9
Views: 6273


Boards for Epic & 6mm: they work really well for 6mm which was a major worry for me after such a long wait. It was great fun getting a game in on them last week and I'm looking forward even more to getting a game in on them once I've painted them up. I'll be documenting more games in future but ...

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 6:47 pm 

Replies: 9
Views: 6273


Overview, apologies the pic isn't that sharp, I was standing on a chair and holding the camera up as high as possible to capture the whole thing!

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 6:46 pm 

Replies: 9
Views: 6273


A few pics of the detail.

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 6:43 pm 

Replies: 9
Views: 6273


More pics

 Forum: 10mm   Topic: Games & Gears DZC Battle Boards

Posted: Sun Mar 06, 2016 6:40 pm 

Replies: 9
Views: 6273


I received my G&G DZC boards about a week back so thought it might be an idea to review them for anyone interested here. They are 3D boards which are the same set up as the card tiles that some people have had for DZC for some time. The Kickstarter: was an absolute farce. Instead of the boards b...

 Forum: NetEpic   Topic: A question on the Chaos Army development

Posted: Sun Mar 06, 2016 3:34 pm 

Replies: 5
Views: 1489


I'm interested to know about this as well so look forward to seeing what Primarch's response it. Certainly playing a mixed Chaos force would be far easier than the individual powers. Winning with an individual power can be quite challenging but I always feel when a greater sense of achievement when ...

 Forum: NetEpic Battle Reports   Topic: Kalidothia Campaign Battle 1: Squats v IG 5K

Posted: Sat Mar 05, 2016 8:54 pm 

Replies: 28
Views: 11676


We agreed we could use fliers so I have no complaints about the Marauders other than them doing the job well! I've always liked superheavies, dunno why you aren't finding success with them. I suppose a bog part of the problem was that they had to keep out of the way of the instakill of the Cyclops H...

 Forum: NetEpic   Topic: Tunneller Query

 Post subject: Re: Tunneller Query
Posted: Sat Mar 05, 2016 8:49 pm 

Replies: 7
Views: 1636


Given that they have no stats - no CAF and no save - can they be attacked then?

 Forum: NetEpic   Topic: Tunneller Query

 Post subject: Re: Tunneller Query
Posted: Thu Mar 03, 2016 10:56 pm 

Replies: 7
Views: 1636


It may be compensated by with the 2+ roll to surface and the potential to scatter wildly. Which leads me on to my next question... Are there stats anywhere for the launcher vehicles for tunnellers? We essentially played it that they cannot be attacked nor could they move once deployed but this doesn...
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