Login |  Register |  FAQ
   
Search found 98 matches
Search these results:

Author Message

 Forum: NetEpic Gold Army Lists   Topic: Army List: Squats

 Post subject: Re: Army List: Squats
Posted: Mon Apr 11, 2016 10:39 am 

Replies: 57
Views: 16104


As discussed before, the VP for squats seem wrong. I have made a list of the VP values that does not correspond to the 133% increase (which should be 150% as the BP is increased with 150% IMO). I have focused on the company cards as they seem to have most errors. The list is: Squat company Cost Curr...

 Forum: Terrain   Topic: Gregster's Lab - terrain for 6mm

Posted: Tue Apr 05, 2016 11:03 am 

Replies: 250
Views: 58171


Just recieved my ordered items. I have purchased resin models from all kind of suppliers. But the detail and ability to make 3d structures (holes, indentations etc.) is fantastic. First I thought that the tank embarkments were made using different components glued together as I could not comprehend ...

 Forum: NetEpic   Topic: Power first

 Post subject: Re: Power first
Posted: Thu Mar 31, 2016 6:47 am 

Replies: 4
Views: 2368


That was excatly what I was thinking of. I knew I read somewhere that the powerfist was changed. But it is very unclear from the old/non-imperial powerfist when the roll to damage a titan is rolled - If the roll to damage is only after a won CC then the powerfist is very bad in CC. But with the clar...

 Forum: NetEpic   Topic: Power first

 Post subject: Re: Power first
Posted: Wed Mar 30, 2016 11:41 am 

Replies: 4
Views: 2368


Noone knows how to use an eldar powerfist in titan CC? ;)

 Forum: NetEpic   Topic: Power first

 Post subject: Power first
Posted: Wed Mar 23, 2016 1:23 pm 

Replies: 4
Views: 2368


The imperial powerfist for titans are easy enough. But the rules for the eldar powerfist are confusing. Did they get eratted to work the same as imperial powerfists? (I think I read that somewhere, but unsure). Can they still shoot then? -Can someone run through how the power fist works for eldar ti...

 Forum: NetEpic   Topic: Squat VP calculations

 Post subject: Re: Squat VP calculations
Posted: Wed Mar 23, 2016 11:32 am 

Replies: 4
Views: 1628


I somewhat agree. The problem is that our group and the french group are using the gold rules as the rules are in tournaments and everything. That leaves a desire to have rules that are clear and understandable. Though not always fair (part of the nostalgia I guess). I appriciate your work on the po...

 Forum: NetEpic   Topic: Squat VP calculations

 Post subject: Squat VP calculations
Posted: Tue Mar 22, 2016 11:38 pm 

Replies: 4
Views: 1628


Can someone really smart explain how the squats calculate VP for their formations (not pretorians or single models). They have a rule that says: Squats are significantly more determined than most other races, and this is reflected in their ability to keep fighting effectively even after taking horre...

 Forum: NetEpic   Topic: multiple shot question

 Post subject: Re: multiple shot question
Posted: Tue Mar 22, 2016 11:07 pm 

Replies: 3
Views: 2269


Sorry, but that is the opposite of the rules as written. It is written quite clearly that: Each die may be given a separate target, so you can spread your fire around or concentrate on one target. Units with multiple weapons and weapons with multiple dice may spread the dice among different targets....

 Forum: NetEpic   Topic: NetEpic Tournament Volcano In Paris #2 5&6 November 2016

Posted: Mon Mar 21, 2016 11:07 am 

Replies: 46
Views: 15931


Good thing we acted fast then!

That was very fast. Look forward to it, gonna be epic ! (get it? :) )

Ronnie

 Forum: NetEpic   Topic: Skimmer and jump pack

 Post subject: Re: Skimmer and jump pack
Posted: Wed Mar 09, 2016 10:32 am 

Replies: 11
Views: 3558


Makes sense to me. Also just read that in the tournament pack you sent out.

Thanks for pitching in ! :)

 Forum: NetEpic   Topic: Skimmer and jump pack

 Post subject: Re: Skimmer and jump pack
Posted: Wed Mar 09, 2016 9:30 am 

Replies: 11
Views: 3558


Magnus I agee with what you have said....but I am still at a loss as to whether skimmers are allowed to move over enemy troops? I will discuss it with my group, but to me (and 40k when I played that) skimmers have no problem skimming over troops. I just bugs me that it is not mentioned anywere in th...

 Forum: NetEpic   Topic: NetEpic Tournament Volcano In Paris #2 5&6 November 2016

Posted: Tue Mar 08, 2016 3:42 pm 

Replies: 46
Views: 15931


You best get translating. Me and a friend has the event in our calender ;) We need to confirm with wives (both of us are getting newborn in the next 4 months -But as its only a long weekend it is possible for us) and work. But so far we are aiming at going to Paris to participate. Kind regards Ronnie

 Forum: NetEpic   Topic: Skimmer and jump pack

 Post subject: Re: Skimmer and jump pack
Posted: Tue Mar 08, 2016 3:30 pm 

Replies: 11
Views: 3558


Thanks for the answers. I have looked through the rules and the skimmers and jump pack shares alot of rules (CC fliers on low altitude, etc.). AA is allowed to shoot at skimmers as fliers where they are only allowed to shoot at jump troops when they jump out of a low altitude aircraft or deepstrike....

 Forum: NetEpic   Topic: Skimmer and jump pack

 Post subject: Skimmer and jump pack
Posted: Mon Mar 07, 2016 11:09 am 

Replies: 11
Views: 3558


Skimmers and jump packs are both able to ignore terrain while moving. How are they affected by enemy or friendly models?

Does models count as part of the terrain in the “ignore terrain during movement” effect, which is the only rule term I can find for jump packs and skimmers?

 Forum: NetEpic   Topic: Tunneller Query

 Post subject: Re: Tunneller Query
Posted: Fri Mar 04, 2016 2:26 pm 

Replies: 7
Views: 2737


The hellbore is also the only tunnel with launcher in netepic I believe.
The other tunnelerne does not have launchers and would require recosting them as the launchers would be able to hold objectives, spot etc.

My 5 cent
Sort by:  
Page 3 of 7 [ Search found 98 matches ]



Jump to:  

cron

Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net