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 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Tue Oct 29, 2013 4:39 pm 

Replies: 448
Views: 87436


By the way, do you have some sort of close up of the Demiurg ships'/pyramid's surface, very curious about the blocky structures on there. :)

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Modeling bits for 3d printing

Posted: Tue Oct 29, 2013 2:01 pm 

Replies: 548
Views: 244123


Aquila Hammers https://images1.sw-cdn.net/model/picture/674x501_1450073_1532596_1383050925.jpg Smaller than conventional war hammers, the Aquila Hammer can be used with one hand. For this reason it is quite common for warriors to wield two such hammers when fighting heretics, aliens and horrors muc...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Modeling bits for 3d printing

Posted: Mon Oct 28, 2013 3:29 pm 

Replies: 548
Views: 244123


Something by Bits Blitz for you BFG players out there! Brontes Assault Boats https://images1.sw-cdn.net/model/picture/674x501_1447377_1525922_1382969999.jpg Named after an ancient deity for thunder, the Brontes Assault Boat has become somewhat of a rare sight amongst naval forces. With other types o...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Modeling bits for 3d printing

Posted: Fri Oct 25, 2013 4:29 pm 

Replies: 548
Views: 244123


I started working on some swords, twenty different kinds, each with its own engravings in the blade. Sadly enough the 3d printer can't handle the level of detail, so sadly enough the swords will have to be without the engravings. This means the swords will need some serious redesigning... http://i40...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Plastic Infantry & transports sprue, crowdfunding.

Posted: Fri Oct 25, 2013 2:34 pm 

Replies: 1526
Views: 239572


Just a question, not sure if this popped up already, or if it's really stupid to ask:

How does the production cycle of your miniatures work? I mean, I see they're designed using 3d software and then printed. But what after that? Are the models then cast, or is the printed model the final product?

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Ork ships for 3d printing

Posted: Fri Oct 25, 2013 9:55 am 

Replies: 39
Views: 8957


I know that's what the guy over at Grimdarkbits does. Whilst I like the designs of his ships, I feel that the removal of the bottom is just a cheap trick. Personally I want the ship to look awesome at whatever angle you hold it, meaning that people could convert it in any way if needed. I realize th...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Ork ships for 3d printing

Posted: Thu Oct 24, 2013 10:15 pm 

Replies: 39
Views: 8957


Around 76mm long. I've considered shrinking it, but then I need to thicken many walls and other aspects.

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Ork ships for 3d printing

Posted: Thu Oct 24, 2013 3:31 pm 

Replies: 39
Views: 8957


I've been working on the ship some more and I'm running into a major problem: costs. I did a test run on Shapeways, not actually printing the model, just uploading it to see how much it would cost. At the moment I'm at $45, and that doesn't include the mark-up, furthermore, the model is far from fin...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Wed Oct 23, 2013 7:04 am 

Replies: 448
Views: 87436


OMG!!! That level of detail is insane! Love it!

 Forum: Casting, Sculpting and Creating Miniatures   Topic: BFG scale ships - from sketchup to model

Posted: Mon Oct 21, 2013 2:33 pm 

Replies: 270
Views: 69634


Remember the torpedoes I did a while back? They're available on Bits Blitz. :)

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Mon Oct 21, 2013 10:29 am 

Replies: 448
Views: 87436


Nice, looks raelly chunky, like it can take a punch!

 Forum: Casting, Sculpting and Creating Miniatures   Topic: BFG scale ships - from sketchup to model

Posted: Sat Oct 19, 2013 3:11 pm 

Replies: 270
Views: 69634


Hmm, at the moment the ship is around 11-12 cm, but I was thinking of upscaling it slightly. Need to ponder about that. My personal preference is to make them a bit bigger, but businesswise that could be a bad move since most people will use them for their own gamesystems. The battleship would be bi...

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Fri Oct 18, 2013 6:00 pm 

Replies: 448
Views: 87436


That's exactly what I mean! :D

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Fri Oct 18, 2013 5:49 pm 

Replies: 448
Views: 87436


Hmm, you could try to make a more blocky version of the Contemptor Dreadnought?

 Forum: Casting, Sculpting and Creating Miniatures   Topic: Armand’s machine powered space dockyard

Posted: Fri Oct 18, 2013 5:34 pm 

Replies: 448
Views: 87436


Lol! Show it to us at least! :D

Well, for Epic you could always do terrain, cities and such. Then there would be tanks, dropships, titans, etc.
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