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 Forum: 6mm (and 8mm)   Topic: Watching Paint Dry 12: Most Wanted

Posted: Fri Oct 08, 2021 8:47 pm 

Replies: 39
Views: 3935


Thanks guys. I finished up highlighting the green this week. Next up is highlighting the tan, black and metal. https://1.bp.blogspot.com/-2P3Caa_jdGY/YWCe4DR4tmI/AAAAAAAAjYw/ERwgwSzPEBMGmpFDdcBxLj7qdUERTeRCACLcBGAsYHQ/s640/IMG_0055.JPG https://1.bp.blogspot.com/-wepRQSL1AIo/YWCe30nmiBI/AAAAAAAAjYo/n...

 Forum: NetEA Chaos   Topic: Any planned changes for Black Legion

Posted: Thu Oct 07, 2021 12:35 am 

Replies: 1
Views: 90


Forever is a long time. There's nothing on the docket, as far as I'm aware. If a problem pops up it will likely see a fix (like the all THawk list) but I can't see anything getting added nor stats or rules changing at this point.

 Forum: EpiCompetitions   Topic: EpiComp 2021 Rules

 Post subject: EpiComp 2021 Rules
Posted: Wed Oct 06, 2021 1:58 pm 

Replies: 0
Views: 245


It's that time of year again. The leaves are changing here in New England, people are trying to put pumpkin spice into everything, and Christmas sales for 2022 are just about to start. Time for EpiComp! If you've been looking for an excuse to start or finish some 6mm sci-fi models, here it is. The r...

 Forum: 6mm (and 8mm)   Topic: Apoc's new epic projects

Posted: Tue Oct 05, 2021 10:49 pm 

Replies: 165
Views: 32092


What are you using for the metal? Boltgun, Nuln and a silver DB or edge highlight?

 Forum: 6mm (and 8mm)   Topic: Watching Paint Dry 12: Most Wanted

Posted: Fri Sep 24, 2021 8:53 pm 

Replies: 39
Views: 3935


Thanks guys. I started painting up a few more units for Historicon this November, they're based up and have their main colors blocked out and washed. https://1.bp.blogspot.com/-dwVXrqVAavc/YU4plKLCCUI/AAAAAAAAjXI/X9MgSMynGZMtBZwQKNloiqAzM94CUTkbACLcBGAsYHQ/s640/IMG_0051.JPG https://1.bp.blogspot.com...

 Forum: Epic Armageddon   Topic: Question on barrage weapons and MW in assault

Posted: Fri Sep 24, 2021 4:39 pm 

Replies: 4
Views: 324


I find it easiest to roll the hits for the barrage first, as those are effectively all "pre-assigned" at that point. Then roll regular attacks, assigning them closest to furthest and skipping over units that have already been hit by the barrage. All CC and FF attacks in an assault are pool...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Wed Sep 22, 2021 8:47 pm 

Replies: 42
Views: 2489


I played gunslinger007 later that afternoon, rematching his Wolves. His Terminators preformed marginally better than the first game, but still not well at all. They managed to make it down and break a Salamander formation in assault, but Hellhounds plugged the hole and the next assault again them sa...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Wed Sep 22, 2021 8:38 pm 

Replies: 42
Views: 2489


I got two games in this past Saturday, the first was against DwarfSupreme's Knights. Some good early hit rolls from me but DS on the back foot on turn 1. I managed to take out two Castellans, breaking them, as well as a single Paladin. The Errants maneuvered to fill holes in the line. My Griffons, S...

 Forum: Epic Armageddon   Topic: Fearless - Assault results - ZoC - Activations

Posted: Wed Sep 15, 2021 3:23 am 

Replies: 6
Views: 799


Ya, if you can't get out of zoc you'd have to assault.

Both sides.

The closest thing I've had to this involved a terminator assault on a python. Marines won but the pylon lost. Marines stayed in base contact, and were immediately drawn into the assault when assault marines later engaged the pylon.

 Forum: Epic Armageddon   Topic: The Joys of shooting

 Post subject: Re: The Joys of shooting
Posted: Fri Sep 10, 2021 8:41 pm 

Replies: 13
Views: 1248


As in, you don't allow AP to stretch AT hits, and vice versa? One thing that supports the above is the last sentence of 2.2.6: Hits from macro-weapons can only be applied to units that are in a position to be hit by a macro-weapon. You can't use AP and AT ranges to stretch MW hits, and the same goes...

 Forum: Epic Armageddon   Topic: The Joys of shooting

 Post subject: Re: The Joys of shooting
Posted: Fri Sep 10, 2021 12:49 pm 

Replies: 13
Views: 1248


What IJW said, and to reiterate: 1) Anything in range and LoS rolls to hit 2) hits are pooled 3) hits are assigned closest to furthest, up to the last unit in range and LoS or a unit in the attacking formation Your missile launcher hits will be "stretched" to include anything within the hu...

 Forum: Epic Armageddon   Topic: The Joys of shooting

 Post subject: Re: The Joys of shooting
Posted: Thu Sep 09, 2021 9:50 pm 

Replies: 13
Views: 1248


I've seen AT hits stretched with longer AT range (and AP with AP), but never AP with AT (or vice verse). The way the rules are written though it seems legit as nowhere does it say to treat AP and AT as separate pools of hits. You simply need range and LoS to roll to hit, and after that all those hit...

 Forum: NetEA Eldar   Topic: Dark Eldar

 Post subject: Re: Dark Eldar
Posted: Wed Sep 08, 2021 4:49 pm 

Replies: 25
Views: 2932


We played a game on Monday with the DE at SR4. We tied turn 1, re-rolled and Coach won which lead to the death of my Salamanders. Had I won it likely would have meant the death of his Mandrakes, and given those went on to destroy a second group of Salamanders (which paved the way for an Incubi assau...

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Tue Sep 07, 2021 10:42 pm 

Replies: 42
Views: 2489


Got another game in with Coach this weekend against his Dark Eldar. Minervans lost 2-1 in the fourth, DtF & TSNP to BTS. Hellhounds shot some Ravagers to pieces before the Torrmentor stomped them. Griffons did light damage and managed to shrug off a Wych assault with a bunch of CC hits.

 Forum: NetEA Imperial Guard   Topic: Minervan changes

 Post subject: Re: Minervan changes
Posted: Mon Aug 30, 2021 1:23 am 

Replies: 42
Views: 2489


While it is not completely true, as now Scarik is against both changes and some others are not interested in deleting LR companies like they pretty much are with your proposal I read that as objecting to using Hellhounds/Griffons as a company (ie, core formation). another i found is that while your...
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