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 Forum: NetEpic Gold   Topic: What is artillery - and may it snap fire?

Posted: Sun Dec 31, 2017 1:31 am 

Replies: 12
Views: 9826


:) Yes, that's how I read it. While I have your attention.. I just noticed something that is unclear or at least can easily be misunderstood in the Squat codex - the squats_with_errata_2.pdf to be precise ;) It concerns the recon gyrocopters on the colossus and the land train. Land train rules p.16:...

 Forum: NetEpic Gold   Topic: What is artillery - and may it snap fire?

Posted: Sat Dec 30, 2017 3:47 pm 

Replies: 12
Views: 9826


I think we agree on the intent on the rules, although perhaps it seems a bit odd that Thudd guns may shoot from within a building. I stand by my RAW interpretation of the underlined quote, but re-reading it with your explanation in mind I get the point. To make the rules accurate the two sentences s...

 Forum: NetEpic Gold   Topic: What is artillery - and may it snap fire?

Posted: Fri Dec 29, 2017 8:24 pm 

Replies: 12
Views: 9826


For all its worth (me not being the most experienced player) I think especially light artillery needs every little aid it can get. Light artillery is rarely used in my local area, they're just not worth it. The best fix IMO, but perhaps too aggressive for some, would be to simply remove the definiti...

 Forum: NetEpic Gold   Topic: IG flyers and chain of command

Posted: Fri Dec 29, 2017 7:15 pm 

Replies: 5
Views: 5536


Yea, this is also mentioned in the very extensive errata thread
http://www.tacticalwargames.net/taccmd/viewtopic.php?f=14&t=7086

-sorry I didn't catch it before - theres a nlot of errata to go through.

 Forum: NetEpic Gold   Topic: IG flyers and chain of command

Posted: Fri Dec 29, 2017 6:14 pm 

Replies: 5
Views: 5536


How do you treat Imperial Guard flyers that end up outside the Chain of Command range? As I read the rules RAW: they cannot be given orders, (outside command range) but must move half their base range (flyers rules) and may fire in the advance phase (units without orders may fire in advance) So on o...

 Forum: NetEpic Gold   Topic: What is artillery - and may it snap fire?

Posted: Fri Dec 29, 2017 4:22 pm 

Replies: 12
Views: 9826


The Tarantula isn't capable of indirect fire (at least as far as I recall) and hence is not artillery under the definition in 4.4.5. Further the special rule mentioned proves the rule that it can snapfire, unless it can credibly be claimed that is an editing error. I agree, but if Tarrantulas, Infa...

 Forum: NetEpic Gold   Topic: What is artillery - and may it snap fire?

Posted: Fri Dec 29, 2017 10:38 am 

Replies: 12
Views: 9826


The term artillery is defined as a general term: (4.4.5 Artillery is a general term used to describe weapons that are capable of both direct and indirect fire. Note that this rule describes weapons, not models, and I assume this means that a vehicle with a barrage weapon does not necessarily become ...

 Forum: NetEpic   Topic: How many trenches or barricades for PDF?

Posted: Wed Dec 27, 2017 4:29 pm 

Replies: 3
Views: 2552


Yes s.3.10
Barricades 100 cm
Trenches Five 3x10 cm sections.

 Forum: NetEpic   Topic: How many trenches or barricades for PDF?

Posted: Wed Dec 27, 2017 11:12 am 

Replies: 3
Views: 2552


Planetary defense list says you get one card of either trenches or barricades per company card, but I cannnot find such a card in the army book. So my question is: how much (e.g. cm) does one card contain?

 Forum: NetEpic Alternative Rules   Topic: Points Formula Rules

 Post subject: Re: Points Formula Rules
Posted: Fri Jun 23, 2017 10:37 am 

Replies: 252
Views: 145953


Why is cost of weapons range a linear function of range? From my point of view, there is little added value in getting to shoot from 150 cm to 200 cm as terrain usually blocks LoS, whereas going from 50 cm to 75 cm is a huge advantage because 75 cm is the distance needed to get a shot of in first ro...

 Forum: 6mm (and 8mm)   Topic: Vaaish's random army painting log

Posted: Thu Jun 22, 2017 12:07 pm 

Replies: 1934
Views: 371165


I would really like to know how you did the basing. Do you start of with painting the base before adding texture and are there any particular textures that you use like GW's new texture paints.

Am doing a bunch of Squats myself and aiming for a martian/desert look, but don't want it to go too red.

 Forum: NetEpic   Topic: NetEpic Tournament Volcano In Paris #2 5&6 November 2016

Posted: Mon Nov 07, 2016 2:21 pm 

Replies: 46
Views: 16214


Any chance we could see the Squat list?
(As a regular opponent of Ronnie and a Squat player myself I have some interest in a list that can beat his pesky Eldar)

 Forum: NetEpic   Topic: NetEpic Tournament Volcano In Paris #2 5&6 November 2016

Posted: Mon Nov 07, 2016 12:35 pm 

Replies: 46
Views: 16214


Very Nice!

What was the final score?

 Forum: NetEpic Platinum   Topic: Core rules suggestion - Close Assault Factor

Posted: Fri Nov 04, 2016 8:25 am 

Replies: 13
Views: 9543


Just my few cents: The speed and ease of which NetEpics close assault phase is resolved is one of the best things in the game. Therefore, I think you should be cautious about adding further complexity to the rules. If you have to look up things such as to hit modifiers etc. in each assault phase, th...

 Forum: NetEpic   Topic: NetEpic Tournament Volcano In Paris #2 5&6 November 2016

Posted: Fri Nov 04, 2016 7:55 am 

Replies: 46
Views: 16214


What? Not a single Squat player! This is long bearded heresy for sure.

Good luck guys and girls - take lots of pics.
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