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 Forum: NetEA Adeptus Astartes   Topic: Salamanders sub-AC required

Posted: Sat May 05, 2018 5:38 pm 

Replies: 3
Views: 4478


I know you won't be looking at it for some time, but you said you might think about other ways to further define their differences, so what about this? An option for an Imperial Guard-like or otherwise non-augmented human formation(s) - maybe with a unit of Marine officers like the Chaos Space Marin...

 Forum: NetEA Orks   Topic: 2017 - Ork Review

 Post subject: Re: 2017 - Ork Review
Posted: Sat Jul 01, 2017 1:42 pm 

Replies: 245
Views: 156753


What about an option of a Cyboar Nobz unit to the Ferals' Boarboyz Horde formation? Or would the option of adding in Leader mean further spamming of tiny, more resilient formations? Suggested stats below. Admittedly a big leap to 3+ Armour from 4+ foot-slogging Nobz, but representative not only of b...

 Forum: Epic Armageddon   Topic: Probably more of a fluff question

Posted: Thu Nov 10, 2016 6:28 pm 

Replies: 5
Views: 2645


Does anyone know the reasoning why bunkers (i.e. the ones available to buy in the Baran Siegemasters, Death Korps of Krieg and Imperial Fists army lists) are impassable to war engines, but merely dangerous terrain to vehicles? Surely being the other way around or of equal status to both makes more s...

 Forum: EA Battle Reports   Topic: YME-LOC CRAFTWORLD(4.2.1) and Tyranids(TP2016-01-21)

Posted: Thu Nov 10, 2016 6:07 pm 

Replies: 5
Views: 3312


I'm interested why the Windriders went on Overwatch orders at the end of Turn Two. Without ranged weapons, they don't get an overwatch shot and, having the Mounted rule, don't get the bonus to cover saves that Infantry on Overwatch orders do - as far as I understand it.

 Forum: NetEA Chaos   Topic: Thousand Sons 6.0

 Post subject: Re: Thousand Sons 6.0
Posted: Sat Oct 29, 2016 3:53 pm 

Replies: 153
Views: 185578


Hi Ole, Just noticed a small issue with the Dreadclaws in 6.1. They are priced at +5 points each, adding enough to transport the entire formation, but one Dreadclaw carries a whole formation. Should this be +5 points per unit in the formation? Is it right that, unlike their equivalent in the 13th Bl...

 Forum: NetEA Chaos   Topic: Emperor's Children v4.0

 Post subject: Re: Emperor's Children v4.0
Posted: Tue Apr 26, 2016 7:31 pm 

Replies: 190
Views: 78025


Just a small thought. To allow the Chaos Thunderhawk to use its Planetfall ability, doesn't it need to appear in the list of units able to be carried by the Spaceship units, like the Marine Strike Cruiser and Battle Barge have?

 Forum: EpiComms NetEA Rules Amendments   Topic: NetEA Tournament Pack

 Post subject: Re: NetEA Tournament Pack
Posted: Fri Jan 29, 2016 7:35 pm 

Replies: 186
Views: 266429


Small error in Space Wolves' stats. Blood Claws have Speed 30cm, should be 15cm.

 Forum: Epic Armageddon   Topic: Combined Assault resolution rule query

Posted: Tue Jan 05, 2016 7:24 pm 

Replies: 6
Views: 2780


Yes, I agree with flyingthruwater. Took me a long time after first reading Epic: Armageddon to realise that they weren't talking about an exception to the rules. I spent several days combing the Assault rules to find what, in that case, was meant to happen in a non-combined assault. dptdexys is righ...

 Forum: EpiComms NetEA Rules Amendments   Topic: NetEA Tournament Pack

 Post subject: Re: NetEA Tournament Pack
Posted: Thu Nov 20, 2014 7:43 pm 

Replies: 186
Views: 266429


Awesome work, Dave. I'm always happy to help proof Epic stuff, anything from your "job jar".

 Forum: NetEA Adeptus Astartes   Topic: [Fanlist] Dark Angels 3.X (deprecated)

 Post subject: Re: [NetEA] Dark Angels 3.0
Posted: Thu Sep 18, 2014 7:49 pm 

Replies: 150
Views: 66746


I think where you've put at the top "All Standard Space Marine rules apply . . .", it should be more explicit and state which rules apply. Presumably you mean And They Shall Know No Fear and Space Marine Transports. Talking of the latter, none of the detachments include ". . . plus tr...

 Forum: NetEA Chaos   Topic: Iron Warriors V3.1 (final version)

 Post subject: Re: Iron Warriors V2.5a
Posted: Fri Jun 13, 2014 6:39 pm 

Replies: 216
Views: 326200


Just a couple of proofreading items. Not sure if they've already been mentioned.

If the Siegelord Titan's tail is meant to be identical to the Ravager's, it's missing its ranged attack.
The second sentence of the Siegelord Titan's critical hit effect should say Siegelord rather than Ravager.

 Forum: NetEA Adeptus Mechanicus   Topic: AMTL 3.23 Pre-release Check

Posted: Sat May 31, 2014 2:10 pm 

Replies: 3
Views: 3018


On page 7, the Thunderbolt is listed as a Fighter, but the Tournament Pack has it as a Fighter-Bomber.

 Forum: NetEA Adeptus Mechanicus   Topic: Skitarii 2.03

 Post subject: Re: Skitarii 2.03
Posted: Thu May 15, 2014 4:26 pm 

Replies: 35
Views: 11267


Cheers for the explanation.

 Forum: NetEA Adeptus Mechanicus   Topic: Skitarii 2.03

 Post subject: Re: Skitarii 2.03
Posted: Thu May 15, 2014 4:15 pm 

Replies: 35
Views: 11267


There are two mentions of Tetrarch Landers (pps 7 and 14) in relation to the Ark Mechanicus Battleship unit but nowhere else. Should these references be removed as redundant or should the Tetrarch Lander be included as a unit?

 Forum: NetEA Chaos   Topic: BLACK LEGION CHANGES FOR ARMYBOOK

Posted: Thu Mar 20, 2014 8:35 pm 

Replies: 69
Views: 95509


With the Factions rule deleted in its entirety, other rules or restrictions that refer to a formation's faction are redundant and wouldn't make sense to someone approaching the list for the first time. I.e. 6.11.3 "The summoning formation’s faction dictates what types of daemons may be summoned...
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