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 Forum: Epic Armageddon   Topic: Epic Scenario Supplement

 Post subject: Epic Scenario Supplement
Posted: Thu Jan 15, 2009 2:24 am 

Replies: 56
Views: 11949


I'm all about scenario play so I'd love to see a supplement for it.  The tourney scenario is nice and exciting but as always variety is the spice of gaming and scenarios are the best way to add something to your game and put the battle in context.

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Tue Dec 02, 2008 12:45 pm 

Replies: 140
Views: 17892


Quote: (The_Real_Chris @ 01 Dec. 2008, 20:23 ) So they are just normal bikes now? How dull. What does fearless do for them in 40k? And entirely randomly with no balance implications the ac on the speeder could become a plasma weapoon, just because. Tommorrow incidentally I shall post a pic of t...

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Tue Dec 02, 2008 12:25 am 

Replies: 140
Views: 17892


Quote: (vytzka @ 01 Dec. 2008, 13:19 )

They landed right from low orbit, not via thunderhawks.

Having a Ravenwing jetbike detachment with Planetfall would be pretty awesome though.

Indeed it would be.  Maybe give it to land speeders instead?  :laugh:



 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Mon Dec 01, 2008 8:13 pm 

Replies: 140
Views: 17892


Well we were known for daring air assaults in the RT days when the Ravenwing performed the first orbital assault via bullock jet cycles on Rynn's World but I suppose that is getting a wee bit too old school for the list as it is.   I'd probably keep away from making bikes great in air assaults ...

 Forum: Epic Armageddon   Topic: Fluff or Rules?

 Post subject: Fluff or Rules?
Posted: Mon Dec 01, 2008 8:48 am 

Replies: 33
Views: 4428


Both are very important but in a minis game like E:A I think is important to make sure that the rules bend to the setting.  E:A does a good job of emulating its source material and that is the most important thing.  You should design based on the fluff but with an eye toward good rule desi...

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Mon Dec 01, 2008 8:41 am 

Replies: 140
Views: 17892


You know that's not a half bad idea come to think of it.

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Tue Nov 25, 2008 7:31 pm 

Replies: 140
Views: 17892


Indeed and, as I said, he had no AA weaponry.  I was expecting the 3000 point game yesterday so he could field a t-bolt formation and add some AA to his second Warlord but he apparently got nothing else built.  So overall it was a good way to compare the the first list I used against him and t...

 Forum: Epic Armageddon   Topic: how many blast markers to get?

Posted: Tue Nov 25, 2008 9:41 am 

Replies: 9
Views: 1416


I've got a tube full of red floral beads and there are about 30 or so in there but I don't often find myself needing more than half of that at any given (including what my opponent uses) time so 15-20 sounds like it should be more than enough unless you have a load of large formations.

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Tue Nov 25, 2008 9:06 am 

Replies: 140
Views: 17892


Alright, I got a chance to try the list out in a 1700 point game tonight against the AMTL again.  Same lists we had in the battle report I posted in the batrep section (minus the points from the cheaper terminators and characters which brought things down by 45 points to put us right on 1700 in...

 Forum: 6mm (and 8mm)   Topic: MoK's Painting Blog

 Post subject: MoK's Painting Blog
Posted: Tue Nov 25, 2008 1:06 am 

Replies: 716
Views: 160510


There's just something striking about a well done Crimson Fist army, if I weren't a Dark Angels fanatic then I'd certainly be painting the CF up instead. A beautiful army in every way.  Am I the only person who thinks an objective marker based on that RT cover would be just about the coolest th...

 Forum: NetEA Adeptus Astartes   Topic: The Ultimative All-In-All List

Posted: Mon Nov 24, 2008 11:41 pm 

Replies: 22
Views: 4179


Quote: (Chroma @ 24 Nov. 2008, 14:23 ) Last things first:  Your Designers Notes simply say "The"... not very informative.   Second, could you re-format it so that stats/armylist aren't split over pages? Third, 3+RA for Honour Guard is pretty strong... especially if you put a Commander in ...

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Mon Nov 24, 2008 8:58 pm 

Replies: 140
Views: 17892


How nefarious!  How dare those upstart marines make use of ordained Imperial Navy *pew pew pew* weaponry!  They should be happy with their short ranged guns dagnabbit. :p

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Mon Nov 24, 2008 8:24 pm 

Replies: 140
Views: 17892


Hmm, fluff indicated that it was only the Nova Class that carried a startlingly small number of troops with it as the Imperial Navy gets testy if Marine ships have no troop carry capacity (as that is the only reason they still get their own fleets).  From the sounds of it the other escorts could ...

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Mon Nov 24, 2008 3:05 am 

Replies: 140
Views: 17892


Sounds good to me then.  With the 50 points we'll save on two detachments that's enough to get another character or upgrade an existing one to a Supreme Commander.  It also makes it easier to justify sacrificing one to hold up a Warlord Titan in the game tomorrow.  I'll give the list ...

 Forum: NetEA Adeptus Astartes   Topic: Dark Angels

 Post subject: Dark Angels
Posted: Sat Nov 22, 2008 6:14 pm 

Replies: 140
Views: 17892


Quote: (The_Real_Chris @ 22 Nov. 2008, 02:57 ) Terminators are primarily in Epic a CC force, anything boosting that would make them pricier. On Space Hulk - come on its Blood Angels! Both editions featured the BA as the chapter. On BA - you can add assault marines and bikes to everything - maki...
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