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 Forum: NetEpic   Topic: New Eldar Superheavy proposal

Posted: Sat May 22, 2010 12:19 am 

Replies: 27
Views: 8393


the revenant may not hide itself but has the option to go on charge orders and get hard to hit while being protected by a 2+ fixed save. the revenant table is also the best eldar titan table you can get. the scorpion can always be snapped or get hit by barrage if he decides to stay in cover. don't g...

 Forum: NetEpic   Topic: Questions

 Post subject: Re: Questions
Posted: Tue May 18, 2010 8:39 am 

Replies: 3
Views: 1352


1. ok, but is there a rule to clarify this black on white? 2. clarification: A Dominatrix may use one of the following psychic powers at any time during the combat phase: 1) Warp Field: This power generates an aura of protective warp energy. This is a 3+ Fixed Save against all physical damage, inclu...

 Forum: NetEpic   Topic: Questions

 Post subject: Questions
Posted: Mon May 17, 2010 11:30 am 

Replies: 3
Views: 1352


yes, again :) we had a nice 3k Tyranids & 3k Squats vs. 3k SM & 3K Eldar game this weekend. but as usual some questions came up, i hope you can enlighten us. 1. Can floater (overlord(always on FF) or harridan) 'drop things' on high altitude fliers according to the alternate flier rules or th...

 Forum: NetEpic   Topic: New Eldar Superheavy proposal

Posted: Mon May 03, 2010 11:30 am 

Replies: 27
Views: 8393


would be nice if there is an optional rule regarding the cobra/scorpion.
the models look really nice, but at the moment at 250pts they are outperformed by the revenant.

tia

 Forum: NetEpic   Topic: New Eldar Superheavy proposal

Posted: Sun May 02, 2010 6:09 pm 

Replies: 27
Views: 8393


i can't download the gold version of the eldar book, did any of this happend to be in there?

sorry for bringing back the dead :)

 Forum: NetEpic   Topic: New Set of Questions

 Post subject: New Set of Questions
Posted: Mon Dec 21, 2009 6:52 pm 

Replies: 16
Views: 2981


Just rewarming this topic a bit. TSM: what is the current state of the added TSM modifiers. if it would not add up there is no point in the benefit of an automatic hit, since your chance to  score 2 hits is bigger than to miss entirely. the scatter issue: it is again not clearly ruled out to deri...

 Forum: NetEpic   Topic: automatic hit

 Post subject: automatic hit
Posted: Mon Dec 21, 2009 5:03 pm 

Replies: 5
Views: 1228


Crossed Tremor Cannons, Warp Missile, maybe some combination from "Doom" and other hit modifiers.

 Forum: NetEpic   Topic: automatic hit

 Post subject: automatic hit
Posted: Mon Dec 21, 2009 4:38 pm 

Replies: 5
Views: 1228


just a simple question, i stumbled upon. what happens when a unit which hits automatically targets a unit with cover, hard to hit, steam, etc? i guess that to hit automatically means to have a 1+ to hit roll. therefore a automatically hit will get modified to 2+, 3+ etc.. but that is just a guess, w...

 Forum: NetEpic   Topic: Unit needs stats

 Post subject: Unit needs stats
Posted: Fri Dec 18, 2009 6:12 pm 

Replies: 37
Views: 6750


that would make them better than their eldar and dark eldar counterparts. since jetbikes are no core unit to SM there is no reason to make them that cheap. furthermore PD 1 is much! better than a normal weapon, due to the fact that PD can snap fire, while the unit still can move or charge. Eldar Jet...

 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 8:33 pm 

Replies: 12
Views: 3258


i am not denying the special rule by AA weapons on titan. but one may say i.e. that phantom titan with a heat lance and a pulsar on FF order may activate the heat lance to snap fire an moving vehicle and then in the shoot normally in the first fire phase. and this is due to the following rules. "Tit...

 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 7:32 pm 

Replies: 12
Views: 3258


yep that is clear ...
but this: "Titan weapons that Snap Fire do not cause the Titan to count as having fired – the Titan may move and fire
other weapons normally." is not!
There is an AA missing.



 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 7:00 pm 

Replies: 12
Views: 3258


I agree with you both, but the rules are bit unclear in that matter. Would be nice, if it could be reworded. One word would do the trick - add "AA" to the following sentence. "AA Titan weapons that Snap Fire do not cause the Titan to count as having fired – the Titan may move and fire other w...

 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 9:07 am 

Replies: 12
Views: 3258


the question would be if all titan weapons are allowed to activate separately from each other.

 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 7:48 am 

Replies: 12
Views: 3258


I am not sure that this "the weapons are considered independent from each other" is a information of its own, it seems that it is addition to the sentence before. this would also justify the hyphen.

After we figured out what the 5.2/gold rules state, we can discuss whether it is fair or not.

 Forum: NetEpic   Topic: Praetorians

 Post subject: Praetorians
Posted: Thu Dec 17, 2009 1:13 am 

Replies: 12
Views: 3258


We have a squat player in our group, who is heavily dependent on his praetorians. One of his big thingies (Behemoth?) has Bolters with 25cm range, which hit on 6+. We played them mostly as PD(10). If they won't be PD, they usually would not allowed to fire at all. "To reflect this all praetorian veh...
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